PART THREE.

As anticipated in the previous article, the first level of this part is "The Steel Tower of Four Elements" (STOFE). The level is developed all around this immense building. The first time you are here, you won't access at the hologram room.

Tomb Raider A is divided into three huge parts: Part One: The Mother; Part Two: The Father; Part Three: The Missing Son.

Part One, The Mother is called in this way because in "BEEHIVES OF THE EARTH" you meet a statue (The "Mother") and there are explicit references to the sex of a female, like breaking into the earth crust ("earth" is a symbol of maternity, fecondity) and like opening an EGG (the TecnoEgyptians Portal Itself).

Part Two, The Father is called in this way because in the "CATHEDRAL OF NEW RHA" you meet a statue ("The Father") and for the first time the new TechnoEgyptian Imperial Demigod. Then the shape of the New RHA Shining Star once raised up, is something similar to the sex of a man. Do not be embaraced by this :) A mather and a father are the way to have a son, New RHA. And "Tomb Raider A" is the game of the Advent of a new divinity, New RHA itself, for an unknown civilization hidden in the innermost and empty part of the Planet Earth, the TechnoEgyptians.

Only after having de-composed the TechnoEgyptians Portal and re-composed the New RHA Shining Star, you can have access to part three, "The Missing Son", which starts exactly with the Steel Tower of Four Elements.

PLACES WHERE YOU PROBABLY GET STUCK: in "Steel Tower of Four Elements": 1) after you press a wall switch and a trapdoor is raised up and a fire is turned off (near a rolling ball that previously killed you), you have still a cord with diamonds to press!!

  

2) have a look at the screenshot: that is a place where the four scions must be inserted.

     

3) have a look at the picture: you must use the technorganic breath to destroy that pipe with blue liquid inside.

  

PLACES WHERE YOU PROBABLY GET STUCK: in "Foundation of the Second Pylon: Wind": in the flashing rooms with pipes, you must find the combination of switches that turns all the six blue rooms into yellow ones, because in the yellow ones six doors will be opened, and you'll have the chance to run into the labyrinth completely. This is not simple as you could think, but there are at least million of combinations which work. Just keep in mind this:

1) you obtain different results if you press a switch and then re-press it.

2) you obtain different results if you press a switch, re-press it and re-press it again.

3) you won't obtain the same result if the same switches are pressed in different orders.

4) sometimes it is necessary to press and re-press the same switch, and the order of pressions is important.

5) sometimes you have too turn some room into blue color to obtain two yellow ones with the pression of another switch.

6) if you are definitedly stuck, just load a previous savegame where you HADN'T PRESSED ANY SWITCH in that puzzle and use this combination (order is very important):

1-5-6-6-1-6-6-2-3-4 switches, which is the shortest combination I have found. But fell free to find yours and a shorter one. With that combination the blue rooms will turn into yellow and you can go on.

After you insert the combination (or you find yours) probably you will meet a close door at the end of the pipes labyrinth. That door is opened by a switch in the same room where you inserted the "DETONATOR" and killed the big dragons.